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Angel VR

ANGEL VR, an award-winning virtual reality experience, transports participants into the mesmerising realm of a sophisticated warrior “angel.” This immersive encounter unfolds between “angel” and each single audience member. The interaction element within Angel VR is personalised, responding to the unique choices made by each audience member. This distinctive aspect ensures a one-of-a-kind journey tailored to each participant, making Angel VR an unforgettable experience.

This immersive work is brought to life through cutting-edge motion caption technology as Optitrack, alongside Unreal, Maya, Motion Builder, and Marvelous Designer, with every move meticulously choreographed and performed by the award-winning choreographer Avatâra Ayuso. Enhanced with 3D sound for maximum immersion, ANGEL VR elevates the artistic experience, promising an intimate connection like no other.

Join us for an unparalleled blend of technology and artistry, where your senses will be awakened.

Optimised for the Meta Quest 3 headset, ANGEL VR is suitable for audiences aged 12+. It is produced by AVA DANCE COMPANY in collaboration with Rose Bruford College and independent VR developers, and with the generous support of Arts Council England.

For bookings contact us by email here

 

       

      

                                                               

Based on the original solo ANGEL  choreographed by Avatâra in 2018 for a traditional black box theather, Angel VR was created with three aimes: to increase the emotional engagement of audiences, to give their agency avoiding being a passive viewer and to explore its storytelling tools in virtual environments that could enhance the live performance experience.

 

    Director, Choreographer & Dancer

    Avatâra Ayuso

    VR & Motion Capture Artist

    Miyu Matsumoto

    Technical Manager & VR Developer

    Enrique Muñoz

    VR Developer and advisor

    Dave Pritchard

    VR Dramaturge

    Dr Rosa Cisneros

    3D Artist

    Enkhar P. Blanco

    VR Production Consultant

    Paul Long

    VR Postproduction Consultant

    Samuel Lawrence

    VR Developer (student)

    Kyle Ruta

    Sound Support (students)

    Callum Mitchell & Craig Shield

    Audience Development Consultant

    Kirsty Hillyer

    Choreographic Dramaturg

    Donald Hutera

    Fencing Coach

    Graham Watts

    Sword Dance Coach

    Jialong Ma

    Accessibility consultant

    Dan Edge

    Production Assistant

    Sukan Passos

    SPECIAL THANKS TO OUR TESTING AUDIENCES

    Andrew Hurst, Alex Burgoyne, Asma Hussain, Brie, Carmine De Amicis, Estela Merlos, Foteini Christofilopoulou, Hannah Thomas, Karen Stewart, Karen Stewart, Lewis Pycroft, Mara Borsa, Mary Oliver, Matthew Smith, Melanie Whitehead, Michael Otteson, Morgan Szarvas, Nick Hunt, Shannan Uttaro, Sherisse Bisram, Sofia Alexiadou, Wayne Parsons, Yining Chen, Zhibo Zhao

    I was visually mesmeraised by the performance

    It was beguiling. Very memorable

    A thought provoking, 100% immersive dance VR experience

    I felt very intrigued about where Angel would take me next. This made me more an active in my body, it felt great!

    I was completely immersed in her emotion

    Absolutely beautiful and unexpected

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