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Angel VR

ANGEL VR, an award-winning virtual reality experience, transports participants into the mesmerising realm of a sophisticated warrior “angel.” This immersive encounter unfolds between “angel” and each single audience member. The interaction element within Angel VR is personalised, responding to the unique choices made by each audience member. This distinctive aspect ensures a one-of-a-kind journey tailored to each participant, making Angel VR an unforgettable experience.

This immersive work is brought to life through cutting-edge motion caption technology as Optitrack, alongside Unreal, Maya, Motion Builder, and Marvelous Designer, with every move meticulously choreographed and performed by the award-winning choreographer Avatâra Ayuso. Enhanced with 3D sound for maximum immersion, ANGEL VR elevates the artistic experience, promising an intimate connection like no other.

Join us for an unparalleled blend of technology and artistry, where your senses will be awakened.

Optimised for the Meta Quest 3 headset, ANGEL VR is suitable for audiences aged 12+. It is produced by AVA DANCE COMPANY in collaboration with Rose Bruford College and independent VR developers, and with the generous support of Arts Council England.

Available to tour from May 2024

 

       

      

                                                               

Based on the original solo ANGEL  choreographed by Avatâra in 2018 for a traditional black box theather, Angel VR was created with three aimes: to increase the emotional engagement of audiences, to give their agency avoiding being a passive viewer and to explore its storytelling tools in virtual environments that could enhance the live performance experience.

Director, Choreographer & Dancer

Avatâra Ayuso

VR & Motion Capture Artist

Miyu Matsumoto

Technical Manager & VR Developer

Enrique Muñoz

VR Developer and advisor

Dave Pritchard

VR Dramaturge

Dr Rosa Cisneros

3D Artist

Enkhar P. Blanco

VR Production Consultant

Paul Long

VR Postproduction Consultant

Samuel Lawrence

VR Developer (student)

Kyle Ruta

Sound Support (students)

Callum Mitchell & Craig Shield

Audience Development Consultant

Kirsty Hillyer

Choreographic Dramaturg

Donald Hutera

Fencing Coach

Graham Watts

Sword Dance Coach

Jialong Ma

Accessibility consultant

Dan Edge

Production Assistant

Sukan Passos

SPECIAL THANKS TO OUR TESTING AUDIENCES

Andrew Hurst, Alex Burgoyne, Asma Hussain, Brie, Carmine De Amicis, Estela Merlos, Foteini Christofilopoulou, Hannah Thomas, Karen Stewart, Karen Stewart, Lewis Pycroft, Mara Borsa, Mary Oliver, Matthew Smith, Melanie Whitehead, Michael Otteson, Morgan Szarvas, Nick Hunt, Shannan Uttaro, Sherisse Bisram, Sofia Alexiadou, Wayne Parsons, Yining Chen, Zhibo Zhao

I was visually mesmeraised by the performance

It was beguiling. Very memorable

A thought provoking, 100% immersive dance VR experience

I felt very intrigued about where Angel would take me next. This made me more an active in my body, it felt great!

I was completely immersed in her emotion

Absolutely beautiful and unexpected

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